# Name Tag

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**GameObject > Feel Speak > UI > Name Tag**

The **Name Tag** component is used to display a name of a speaker character. This requires a TextMeshProUGUI component on a child GameObject.

| Name                 | Description                                                                                            |
| -------------------- | ------------------------------------------------------------------------------------------------------ |
| Is Billboard Enabled | If the object should always face the main camera (requires FeelSpeak.mainCamera field to not be null). |
| Speaker              | The Speaker component.                                                                                 |
