# Localization

Feel Speak works with Unity's localization package, which should be installed automatically if you've imported Feel Speak.

## Enable Localization

You can enable localization through Feel Speak's [settings](https://stylishesper.gitbook.io/feel-speak/editors/settings "mention"). The option is under 'Localization'. This will make the localization fields available in the [object-manager](https://stylishesper.gitbook.io/feel-speak/editors/object-manager "mention") and [dialogue-editor](https://stylishesper.gitbook.io/feel-speak/editors/dialogue-editor "mention").

## Adding Locales

You need to add locales through Unity's localization package. See [Unity's official documentation](https://docs.unity3d.com/Packages/com.unity.localization@1.5/manual/QuickStartGuideWithVariants.html) for this. Once locales are added, head to [settings](https://stylishesper.gitbook.io/feel-speak/editors/settings "mention") and click the 'Update Locales' button to update the locales on Feel Speak's end. This must be done **every time** a new locale is added.
