Latest Releases
Release notes.
v1.4.0
The save browser now allows you to delete saves, remove data records, or update existing data—making save data testing much more efficient.
v1.3.0
Added the Save Browser window, allowing you to view saved data across all save states.
v1.2.0
Added integer vector support.
You can now pass default values for each special loading method.
Fixed an issue with loading Vector4's.
v1.1.5
Added 'Erase Player Settings' and 'Delete Everything' setting options.
v1.1.4
Fixed a bug causing the database name to sometimes to not update properly sometimes.
Added a way to check if a save is loaded without having to get the save state first.
v1.1.3
The 'Log Runtime Path' setting was fixed to ensure it functions correctly.
Other minor improvements.
v1.1.2
Fixed a bug with the 'Delete All Saves' button causing it to not delete all data correctly.
Added a way to check if a SaveState is empty.
Added a way to check if ESave has already been initialized.
v1.1.1
Fixed an issue with the 3D demo.
v1.1.0
Added a way to save, load, and delete multiple data with a single method call.
Added a special saving/load method for Vector4.
Fixed a saving & loading issue with RectTransforms.
v1.0.4
ESave is now self-contained—it's now safe to move the ESave folder to another location in your project. However, the content inside the ESave folder must not be moved.
v1.0.3
Fixed a bug causing the "Delete All Saves" button in settings to not work correctly.
v1.0.2
Fixed a bug critical bug causing initialization to fail on certain platforms.
v1.0.1
Added async pattern support. See Async Pattern.
Fixed a bug causing initialization to fail.
Other minor improvements.
v1.0.0
Initial release of ESave Pro.
Last updated