Latest Releases

Release notes.

v1.4.0

  • The save browser now allows you to delete saves, remove data records, or update existing data—making save data testing much more efficient.

v1.3.0

  • Added the Save Browser window, allowing you to view saved data across all save states.

v1.2.0

  • Added integer vector support.

  • You can now pass default values for each special loading method.

  • Fixed an issue with loading Vector4's.

v1.1.5

  • Added 'Erase Player Settings' and 'Delete Everything' setting options.

v1.1.4

  • Fixed a bug causing the database name to sometimes to not update properly sometimes.

  • Added a way to check if a save is loaded without having to get the save state first.

v1.1.3

  • The 'Log Runtime Path' setting was fixed to ensure it functions correctly.

  • Other minor improvements.

v1.1.2

  • Fixed a bug with the 'Delete All Saves' button causing it to not delete all data correctly.

  • Added a way to check if a SaveState is empty.

  • Added a way to check if ESave has already been initialized.

v1.1.1

  • Fixed an issue with the 3D demo.

v1.1.0

  • Added a way to save, load, and delete multiple data with a single method call.

  • Added a special saving/load method for Vector4.

  • Fixed a saving & loading issue with RectTransforms.

v1.0.4

  • ESave is now self-contained—it's now safe to move the ESave folder to another location in your project. However, the content inside the ESave folder must not be moved.

v1.0.3

  • Fixed a bug causing the "Delete All Saves" button in settings to not work correctly.

v1.0.2

  • Fixed a bug critical bug causing initialization to fail on certain platforms.

v1.0.1

  • Added async pattern support. See Async Pattern.

  • Fixed a bug causing initialization to fail.

  • Other minor improvements.

v1.0.0

Initial release of ESave Pro.

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