Tracking Progress
The progress of the loading the scene itself is tracked automatically. To track anything else that your game will need to load during the loading screen will have to be added manually. You can use the LoadingProgressTracker
struct for this purpose.
Adding a Progress Tracker
Before you begin to load a scene, you can add multiple progress trackers.
The LoadingScreen.Instance.Load
methods accepts an array of LoadingProgressTracker
's as it's second parameter.
Step 1: Create a Float
Create a float field that will be updated as whatever it is you need to load progresses. Ensure that the reference to this field isn't lost due to a scene being unloaded.
Step 2: Creating the Tracker
Create a LoadingProgressTracker
that uses a getter so that it can get the value of the progress
field as necessary.
The first parameter is the text displayed in the loading screen. The second parameter is the progress getter.
Step 3: Adding the Tracker
This tracker can be added with the loading screen's Load
method. You can't add a tracker while loading is ongoing, only before.
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