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USound
  • đŸ•šī¸Getting Started
    • Introducing USound
    • Installation
    • Components
  • 📄Scripting Basics
    • Managing Sound Sources
    • Playing Sound
    • Sound Effects
  • đŸ› ī¸Support
    • Getting Help
    • Contact
  • 📚Changelogs
    • Latest Releases
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  • Manage Audio Types
  • Sound Effects
  1. Getting Started

Introducing USound

NextInstallation

Last updated 11 months ago

USound is 's audio management and organization tool, which simply extends the functionality of Unity's default audio system. Use the API to manage all of your audio sources and clips with little effort.

Manage Audio Types

Play and manage sounds using different types of audio. For example, you can play a gunshot sound effect using SFX and music using BGM.

You can freely control the volume of all different types.

Sound Effects

USound supports sound effects such as fading in and out and crossfading two audio clips.

đŸ•šī¸
Sound settings example
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