Loading
This section outlines the step-by-step process of loading data using ESave.
1. Getting the Save State
The first step to saving data is loading the save state. You will need a save state ID. See Save States for more information.
2. Loading Data
Each ESave method that loads data only accepts one parameter, which is the ID of the data.
Getting Data
The main method to load data is saveState.GetData
. This method accepts any type as a parameter.
This method returns a Save Operation (result type: T
).
You can also retrieve a list of data of the same type:
This method returns a Save Operation (result type: List<T>
).
Special Methods
ESave features special methods to retrieve data for some Unity types.
Vector2
Vector3
Quaternion
Color
Transform
RectTransform
Last updated