Menu Options
A list of all available editor menu options.
Editor Windows
Skill Bank

Window > Skill Web > Skill Bank
Opens the Skill Bank window. This is where skills are created.
Web Creator

Window > Skill Web > Web Creator
Opens the Web Creator window. This is where webs (skill trees) are created.
Settings

Window > Skill Web > Settings
Opens the Skill Web settings window.
GameObject Menu Objects
Initializer
GameObject > Skill Web > Initializer
Adds the SkillWebInitializer to the active scene. This component initializes Skill Web. It's not necessary if you're initializing Skill Web yourself.
Web View UGUI
GameObject > Skill Web > Web View
Adds the WebViewUGUI to the active scene. This component is necessary to view created webs.
Selector UGUI
GameObject > Skill Web > Selector
Adds the SelectorUGUI to the active scene. This component is necessary for keyboard and controller support.
Hovercard UGUI
GameObject > Skill Web > Hovercard
Adds the HovercardUGUI to the active scene. This component is necessary to view skill information when they're hovered.
Asset Menu Options
You can create default datasets for skills and webs from Assets > Create > Skill Web > Datasets.
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