Skill Web
  • Skill Web Documentation
  • 🕹️Quick Start
    • Installation
  • Start Developing
  • 💡General
    • Running the Demos
  • Menu Options
  • UI Customizations
    • uGUI
      • Skill Node
      • Connection Line
      • Web View
      • Hovercard
  • Datasets
  • 🎓Tutorials
    • Runes Demo Walkthrough
  • ✏️Editors
    • Skill Bank
  • Web Creator
  • Settings
  • Components
    • Skill Web Initializer
    • uGUI
      • Skill Node UGUI
      • Connection Line
        • Curved Connection Line
      • Web View UGUI
        • Web View Selector UGUI
      • Skill Hovercard UGUI
    • Player Web Link
  • 📄Scripting API
    • Initialization
  • Skills
    • Skill
      • Skill Dataset Attributes
    • Skill Node
  • Webs
    • Web Graph
    • Web
  • UI
    • Loading a Web
    • Web View Input Handling
    • Customize Connection Line
    • Customize Hovercard
  • Player Web Link
  • Custom Logic
  • Saving & Loading
  • Events
  • Skill Web Settings
  • Procedural Generation (Beta)
  • 🛠️Support
    • Getting Help
  • 📚Changelogs
    • Latest Releases
    • Future Plans
    • ⭐Rate Me?
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On this page
  • v1.2.3
  • v1.2.2
  • v1.2.1
  • v1.2.0
  • v1.1.0
  • v.1.0.2
  • v.1.0.1
  • v1.0.0
  1. Changelogs

Latest Releases

A list of releases and what was added.

v1.2.3

  • Skill Web is now self-contained—it's now safe to move the SkillWeb folder to another location in your project. However, the content inside the SkillWeb folder must not be moved.

  • Minor bug fixes.

v1.2.2

  • Fixed a bug critical bug causing initialization to fail on certain platforms.

v1.2.1

  • Fixed a critical bug causing the Skill Bank and Web Creator to not function on some Unity projects.

  • Other minor bug fixes.

v1.2.0

  • Updated the WebViewUGUI component:

    • You will not be prevented from adding multiple in your scene.

    • WebViewUGUI.Instance has been deprecated (use WebViewUGUI.Active instead).

    • You can now choose to automatically load the web view when it's start function is called.

    • Webs are now loaded with a name. You can also use the name to find a specific WebViewUGUI component with WebViewUGUI.Find.

  • Updated the selector:

    • Fixed a sizing issue when targeting a skill.

    • The selector should now be separated from the web view. You may need to delete the existing one and re-add it with the appropriate menu option.

  • Added the PlayerWebLink component which can be used to automatically link a web (skill tree) to the player object. PlayerWebLink automatically keeps track of obtained skills.

  • Added more SkillNode events.

  • Fixed a bug causing web.GetObtainedSkillNodes to not work correctly.

  • Other minor improvements.

v1.1.0

  • Fixed a bug causing the hovercard to appear at the previous position for a split second.

  • The hovercard will now properly close when the selector becomes hidden.

  • Implemented a new way to add custom scalable stats to datasets. Read more here.

v.1.0.2

  • Added a procedural generation demo (uses Sword Mastery skills).

  • Fixed a bug causing a skill's Tag property to throw an error.

  • Procedural generation is now less likely to freeze Unity.

  • Improved datasets. It's now recommended to access datasets from the SkillNode class instead of the Skill class.

  • Fixed a bug causing bound skill points to not be set properly when the web is reverted.

  • Other minor improvements.

v.1.0.1

  • Fixed a bug causing the web view's zoomed position to sometimes "overshoot" when reaching the max zoom scale.

  • The zoom strength setting is now more accurate across different Unity versions (you may need to adjust this value after updating).

  • Relevant connections will now be highlighted when the selector (used for keyboard/controller support) hovers over a skill.

  • Fixed the selector appearing behind connections in some Unity projects.

  • Expanded the Web Creator's zoom scale range.

v1.0.0

Initial release of Skill Web.

PreviousGetting HelpNextFuture Plans

Last updated 1 day ago

Simplified hovercard custom resizing. See .

📚
Resizing