Latest Releases
A list of releases and what was added.
v1.2.3
Skill Web is now self-contained—it's now safe to move the SkillWeb folder to another location in your project. However, the content inside the SkillWeb folder must not be moved.
Minor bug fixes.
v1.2.2
Fixed a bug critical bug causing initialization to fail on certain platforms.
v1.2.1
Fixed a critical bug causing the Skill Bank and Web Creator to not function on some Unity projects.
Other minor bug fixes.
v1.2.0
Updated the
WebViewUGUI
component:You will not be prevented from adding multiple in your scene.
WebViewUGUI.Instance
has been deprecated (useWebViewUGUI.Active
instead).You can now choose to automatically load the web view when it's start function is called.
Webs are now loaded with a name. You can also use the name to find a specific
WebViewUGUI
component withWebViewUGUI.Find.
Updated the selector:
Fixed a sizing issue when targeting a skill.
The selector should now be separated from the web view. You may need to delete the existing one and re-add it with the appropriate menu option.
Added the
PlayerWebLink
component which can be used to automatically link a web (skill tree) to the player object.PlayerWebLink
automatically keeps track of obtained skills.Added more
SkillNode
events.Fixed a bug causing
web.GetObtainedSkillNodes
to not work correctly.Other minor improvements.
v1.1.0
Fixed a bug causing the hovercard to appear at the previous position for a split second.
The hovercard will now properly close when the selector becomes hidden.
Implemented a new way to add custom scalable stats to datasets. Read more here.
v.1.0.2
Added a procedural generation demo (uses Sword Mastery skills).
Fixed a bug causing a skill's Tag property to throw an error.
Procedural generation is now less likely to freeze Unity.
Improved datasets. It's now recommended to access datasets from the
SkillNode
class instead of theSkill
class.Fixed a bug causing bound skill points to not be set properly when the web is reverted.
Other minor improvements.
v.1.0.1
Fixed a bug causing the web view's zoomed position to sometimes "overshoot" when reaching the max zoom scale.
The zoom strength setting is now more accurate across different Unity versions (you may need to adjust this value after updating).
Relevant connections will now be highlighted when the selector (used for keyboard/controller support) hovers over a skill.
Fixed the selector appearing behind connections in some Unity projects.
Expanded the Web Creator's zoom scale range.
v1.0.0
Initial release of Skill Web.
Last updated