Runtime Web Viewer

πŸ‘οΈ RuntimeWebViewer Class

Works with a Web to provide runtime web viewing capabilities.

Namespace: Esper.SkillWeb.UI Inherits from: MonoBehaviour Type: abstract class


πŸ“¦ Fields

Access
Field
Type
Description

public

web

Web

The web.

public

webName

string

The name of the web graph. This is used to automatically grab the web at start.

public

loadOnStart

bool

If the web should be loaded on start.

public

centroid

Vector2

The center of all nodes.


πŸ” Properties

Access
Property
Type
Description

public

IsWebSet

bool

If a web is set.

public static

onLoadStarted

UnityEvent<RuntimeWebViewer>

A callback for when the web UI begins to load.

public static

onLoadCompleted

UnityEvent<RuntimeWebViewer>

A callback for when the web UI is finished loading.


🧰 Methods

Access
Method
Returns
Description

public

SetWeb(WebGraph)

void

Sets the web.

public

SetWeb(Web)

void

Sets the web.

public

UnsetWeb()

void

Sets the web to null.

public

AddToRevertableState(SkillNode)

void

Adds to the revertable state. If this is the first skill node added, the web will become revertable. The web is only revertable if changes have been made.

public

ConfirmChanges()

void

Confirms the changes made. The graph will not be revertable until changes are made once again.

public

RevertChanges()

void

Reverts the changes made. The graph will not be revertable until changes are made once again.

public virtual

GetCenterPosition()

Vector2

Gets the center position of the web. This is more accurate than CalculateCenterPosition for custom UI objects added to the graph content. However, this should be used after the web is loaded.

public virtual

CalculateCenterPosition()

Vector2

Calculates the center position of all nodes.

Last updated