Menu Options

A list of all available editor menu options.

Editor Windows

Skill Bank

Window > Skill Web > Skill Bank

Opens the Skill Bank window. This is where skills are created.

Web Creator

Window > Skill Web > Web Creator

Opens the Web Creator window. This is where webs (skill trees) are created.

Settings

Window > Skill Web > Settings

Opens the Skill Web settings window.

GameObject Menu Objects

Initializer

GameObject > Skill Web > Initializer

Adds the SkillWebInitializer to the active scene. This component initializes Skill Web. It's not necessary if you're initializing Skill Web yourself.

Web View UGUI

GameObject > Skill Web > Web View

Adds the WebViewUGUI to the active scene. This component is necessary to view created webs.

Selector UGUI

GameObject > Skill Web > Selector

Adds the SelectorUGUI to the active scene. This component is necessary for keyboard and controller support.

Hovercard UGUI

GameObject > Skill Web > Hovercard

Adds the HovercardUGUI to the active scene. This component is necessary to view skill information when they're hovered.

Asset Menu Options

You can create default datasets for skills and webs from Assets > Create > Skill Web > Datasets.

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