Skill Node
What to know when customizing skill nodes.
The Skill Node UGUI can be customized through the hierarchy like any other UI object. Ensure the component's required properties have valid references. UI for skill nodes should always be prefabs.
Requirements
A skill node prefab's parent must have the Skill Node UGUI component, or a component that inherits from it, on its parent.
Ensure that the "Rect Transform" and "Icon Image" properties are set from the inspector. "Level Text" is optional.
Default UI
Create a copy of the prefab and edit that, not the default prefab itself.
If you'd like, you can start customization from an existing skill node prefab.
Sword Mastery Default
You can find the default skill node prefab, named "DefaultSkillNodeUGUI" in Assets/StylishEsper/SkillWeb/Resources/Prefabs/uGUI
.
Runes Default
The stylized prefabs used by the Runes demo can be found in Assets/StylishEsper/SkillWeb/Examples/RunesDemo/CustomizedUI/SkillNodes
.
Using Custom Skill Nodes
To use your custom skill node, simply add it to the size fields of your choice in the Web View UGUI component.
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