Custom Logic
How to implement custom logic.
Player Level
public class PlayerLevelGetterExample : MonoBehaviour
{
public int myPlayerLevel;
private void Awake()
{
SkillNode.playerLevelGetter = () =>
{
return myPlayerLevel;
};
}
}Custom Upgrade/Downgrade Logic
Skill Points Binding
Bind
Add Binding
Remove Binding
Custom Upgrade/Downgrade Flow
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