UI
Setting up the UI.
It's best to start by adding the premade UI objects such as the Dialogue Box UGUI, Choices List UGUI, and Choice Timer UGUI. You can then start customizing the UI to your liking.
Customization
uGUI
Feel Speak's UI simply uses Unity's uGUI system—they're just regular UI GameObjects. Here are a few best practices to follow when customizing the UI:
Ensure the relevant UI component properties in the inspector remain intact. Not all properties may be required.
Always test your changes by entering play made to ensure nothing is broken.
UITK
Feel Speak does not yet support UITK. Consider reading more about the of Feel Speak.