Node

🔗 Node Class

The base graph node.

Namespace: Esper.FeelSpeak.Graph Inherits from: GraphElement Type: abstract class


📦 Fields

Access
Field
Type
Description

public

id

int

The node ID.

public

position

Vector2

The position in the graph.

public

inputConnections

List<Connection>

A list of all input connections.

public

outputConnections

List<Connection>

A list of all output connections.


🔍 Properties

Access
Property
Type
Description

public

IsImmediateExecutionNode

bool

If this node type executes immediately during dialogue (SoundNode, ActionNode, or BooleanNode).


🧰 Methods

Access
Method
Returns
Description

public

Node(int, Vector2)

-

Constructor that initializes the node with ID and position.

public abstract

IsComplete()

bool

Checks if the data is required to input in the node.

public abstract

InvokeEvent()

void

Invokes this node's global event.

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