Node
🔗 Node Class
The base graph node.
Namespace:
Esper.FeelSpeak.GraphInherits from:GraphElementType:abstract class
📦 Fields
Access
Field
Type
Description
public
id
int
The node ID.
public
position
Vector2
The position in the graph.
public
inputConnections
List<Connection>
A list of all input connections.
public
outputConnections
List<Connection>
A list of all output connections.
🔍 Properties
Access
Property
Type
Description
public
IsImmediateExecutionNode
bool
If this node type executes immediately during dialogue (SoundNode, ActionNode, or BooleanNode).
🧰 Methods
Access
Method
Returns
Description
public
Node(int, Vector2)
-
Constructor that initializes the node with ID and position.
public abstract
IsComplete()
bool
Checks if the data is required to input in the node.
public abstract
InvokeEvent()
void
Invokes this node's global event.
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