Sprite Animation

🎞️ SpriteAnimation Class

Represents a frame-by-frame sprite animation for displaying sequential images at a controlled speed.

Namespace: Esper.FeelSpeak.UI Type: class


📦 Fields

Access
Field
Type
Description

public

sprites

List<Sprite>

Ordered list of all sprites used as frames.

public

speed

float

Playback speed multiplier: 1 = each sprite shown once per second, 2 = twice per second, 0.5 = once every two seconds.


🧾 Properties

Access
Property
Type
Description

public

Fps

float

Frames per second for the entire animation (sprites.Count * speed).

public

IsValid

bool

Checks if the sprite animation is valid (has any sprites).

Last updated