Represents a frame-by-frame sprite animation for displaying sequential images at a controlled speed.
Namespace: Esper.FeelSpeak.UI Type: class
Esper.FeelSpeak.UI
class
public
sprites
List<Sprite>
Ordered list of all sprites used as frames.
speed
float
Playback speed multiplier: 1 = each sprite shown once per second, 2 = twice per second, 0.5 = once every two seconds.
1
2
0.5
Fps
Frames per second for the entire animation (sprites.Count * speed).
sprites.Count * speed
IsValid
bool
Checks if the sprite animation is valid (has any sprites).
Last updated 4 months ago