Stats Editor
Going over the stat editor.
Last updated
Going over the stat editor.
Last updated
Skill Tree has its own stats system that allows you to create custom stats for any purpose. You can manage stats from Window > Skill Tree > Stats
.
The top bar contains search filters, the left-hand side contains stat groups. Stat groups contain a list of stat identities (or stat types). The right-hand side is the property inspector.
Stat groups are used to group together stats that are meant for a similar purpose. When you click on a stat group, it displays their properties on the right-hand side. The little green button creates a stat (StatIdentity) in that specific group.
ID
The ID of this stat group. This can be used to search for a stat group through code.
Display Name
The name of this stat group. This can be used to search for a stat group through code.
Numeric Type
The default numeric type for new stats created in this group.
Value Type
The default value type for new stats created in this group.
Has Min
The default 'has min' value for new stats created in this group.
Min
The default min value for new stats created in this group.
Has Max
The default 'has max' value for new stats created in this group.
Max
The default max value for new stats created in this group.
A stat identity is a way to identify a stat and set general rules for it.
ID
The ID of this stat. This can be used to search for a stat through code.
Display Name
The name of this stat. This can be used to search for a stat through code.
Abbreviation
An abbreviated version of the name (e.g. DMG for Damage). This can be used to search for a stat through code.
Type
The numeric type of the stat. Value: treat the stat values as is. Percent: treat the stat values as a percentage.
Has Min
If the stat has a minimum value. The stat will not go lower than its minimum value.
Min
The minimum value of the stat.
Has Max
If the stat has a max value. The stat will not go higher than its maximum value.
Max
The maximum value of the stat.