Latest Releases

v1.2.0

  • Added Vector4 support.

  • You can now optionally pass a default value for each special loading method.

  • Added a way to check if a save file has any saved data.

v1.1.2

  • Fixed bugs that were causing the SaveStorage to be required.

v1.1.1

  • Fixed a bug causing ESave to use Base64 encoding when ASCII is required.

v1.1.0

  • Slightly improved custom class saving/loading

v1.0.9

  • Fixed a bug causing encryption to fail sometimes.

v1.0.8

  • Added the ability to delete save files

  • Other minor improvements

v1.0.7

  • Fixed a bug causing the initial creation of a save file to not work

  • Minor improvements

v1.0.6

  • Improved saving of colors

  • Small bug fix

v1.0.5

  • Improved saving of vectors and quaternions

v1.0.4

  • Updated offline doc

  • Minor bug fix

v1.0.3

  • Fixed a bug causing Newtonsoft JSON installer to not popup upon installation

v1.0.2

  • Added an option to save and load data in the background

  • Fixed a bug causing the save file setup component to not show up correctly when entering play mode

v1.0.1

  • Added object initialization support for SaveFileSetupData

  • Added an infinite saves example scene

  • Deleted save files will not cause errors anymore

v1.0.0

Initial release of ESave.

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