Save Storage

Save storage is a singleton component that has no inspector properties. Save storage automatically stores the paths of every save file that has 'Add to Storage' checked. It requires a save file setup component to store the paths.

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With this component, you can find any save (that has the 'Add to Storage' value checked) by its file name through code.

Save list example

Save storage isn't a mandatory component, but having it can significantly simplify tasks like accessing all of a player's saves, particularly useful for games featuring a save list screen.

See the Using the Save Storage scripting page for code examples.

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