Infinite Save Scripting
Scripting an infinite save system.
Step 1: Create a Script
public class InfiniteSavesExample : MonoBehaviour
{
[SerializeField]
private Button saveSlotPrefab;
[SerializeField]
private Button saveSlotCreator;
[SerializeField]
private Transform content;
[SerializeField]
private Text timeElapsedText;
[SerializeField]
private Toggle modeToggle;
}
Properties
Step 2: Other Script Members
Step 3: Instantiate Existing Saves
Step 4: Increment Time
Step 5: Saving and Loading Data
Step 6: Create New Save
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