Choices List UGUI
Going over the Choices List UGUI component.

GameObject > Feel Speak > UI > Choices List
The Choices List UGUI component instantiates a choice button prefab for each choice option when a Choice Node is triggered during dialogue.
Properties
Name
Description
Dont Destroy On Load
If this object should not be destroyed when the scene is unloaded.
On Open
A callback for when the choices list is opened.
On Close
A callback for when the choices list is closed.
On Choice Selected
A callback for when a choice is selected. This accepts 1 argument: the choice (Choice).
Content
The GameObject that contains all the content.
Choice Prefab
The choice prefab instantiated for each possible choice.
Choice Container
The parent transform of all instantiated choices.
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