Choices List UGUI

Going over the Choices List UGUI component.

GameObject > Feel Speak > UI > Choices List

The Choices List UGUI component instantiates a choice button prefab for each choice option when a Choice Node is triggered during dialogue.

Properties

Name
Description

Dont Destroy On Load

If this object should not be destroyed when the scene is unloaded.

On Open

A callback for when the choices list is opened.

On Close

A callback for when the choices list is closed.

On Choice Selected

A callback for when a choice is selected. This accepts 1 argument: the choice (Choice).

Content

The GameObject that contains all the content.

Choice Prefab

The choice prefab instantiated for each possible choice.

Choice Container

The parent transform of all instantiated choices.

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