Dialogue Option

πŸ“‹ DialogueOption Class

Represents a selectable dialogue option.

Namespace: Esper.FeelSpeak.Overworld.Data Type: class


πŸ“¦ Fields

Access
Field
Type
Description

public

sortingOrder

int

The order as it appears in the choices list.

public

onSelected

UnityEvent

A callback for when this option is selected.

public

textGetter

Func<string>

The text getter.


🧰 Methods

Access
Method
Returns
Description

public virtual

GetDisplayText()

string

Gets the display text.