Dialogue Option
📋 DialogueOption Class
Represents a selectable dialogue option.
Namespace:
Esper.FeelSpeak.Overworld.DataType:class
📦 Fields
Access
Field
Type
Description
public
sortingOrder
int
The order as it appears in the choices list.
public
onSelected
UnityEvent
A callback for when this option is selected.
public
textGetter
Func<string>
The text getter.
🧰 Methods
Access
Method
Returns
Description
public virtual
GetDisplayText()
string
Gets the display text.
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