Sound Node

🔊 SoundNode Class

A node that plays a sound.

Namespace: Esper.FeelSpeak.Graph Inherits from: Node Type: class


📦 Fields

Access
Field
Type
Description

public

sound

AudioClip

The sound to play.


🧰 Methods

Access
Method
Returns
Description

public

SoundNode(int, Vector2)

-

Constructor that initializes the node with ID and position.

public

IsComplete()

bool

Checks if the node is complete and ready for execution.

public

CreateCopy()

SoundNode

Creates a copy of this node.

public

InvokeEvent()

void

Invokes the sound node triggered event.

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