Sound Node
🔊 SoundNode Class
A node that plays a sound.
Namespace:
Esper.FeelSpeak.GraphInherits from:NodeType:class
📦 Fields
Access
Field
Type
Description
public
sound
AudioClip
The sound to play.
🧰 Methods
Access
Method
Returns
Description
public
SoundNode(int, Vector2)
-
Constructor that initializes the node with ID and position.
public
IsComplete()
bool
Checks if the node is complete and ready for execution.
public
CreateCopy()
SoundNode
Creates a copy of this node.
public
InvokeEvent()
void
Invokes the sound node triggered event.
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