The Character Stats component provides a list of stats that can be attached to any GameObject. It displays the current and total stat values, as well as level, experience (EXP), and durability.
Durability is included because the same stat class is also used for items. It has been left available in case it fits a particular use case. Note that each stat is optional.
Stats can be managed by clicking the “Open in Stats Editor” button. This will open the selected GameObject in the Stats Editor.
All values must be managed through code at runtime. Visit the scripting section by clicking the link below.