A merchant in the game world that can be interacted with.
Adding this component to a character or GameObject will allow it to function as a merchant. It supports both 2D and 3D collisions.
It's recommended to attach a trigger collider for interaction purposes.
You have more control of this component through code! Visit the scripting section for more information.
Merchant
The merchant reference.
In Range Indicator
An object that is enabled when the player is in range of the merchant.
On Interact
A callback for when this merchant is interacted with.
Last updated 16 days ago