Inventool Documentation
  • Inventool Documentation
  • 🕹️Quick Start
    • Installation
    • Start Creating
  • 🎓Tutorials
    • Demo Walkthrough
    • Videos
  • 💡General
    • Running the Demo
    • Menu Options
    • UI Updates
    • UI Customizations
      • uGUI
      • UI Toolkit
    • Custom Item Drops
  • ✏️Editors
    • Inventool
      • Inventory
      • Equipment
      • Items
      • Currencies
      • Crafting
      • Dismantling
      • Enchanting
      • Stats
        • Stat IDs
        • Attributes
      • Settings
    • Item Type Manager
    • Localization Editor
    • Stats Editor
    • Merchants
      • Shopkeeper
      • Craftsman
      • Enchanter
    • Storage
    • Loot
      • Loot Box
      • Item Pouch
      • Currency Pouch
    • Components
      • Initializer
      • UI
        • UI Toolkit
          • Inventool Window
          • Split UI
            • Inventory Window
            • Equipment Window
            • Key Items Window
            • Crafting Window
            • Enchanting Window
            • Storage Window
            • Shop Window
          • Action Menu
          • Hover Details
          • Confirm Prompt
          • Quantity Prompt
        • uGUI
          • Split UI
            • Inventory Window UGUI
            • Equipment Window UGUI
            • Key Items Window UGUI
            • Crafting Window UGUI
            • Enchanting Window UGUI
            • Storage Window UGUI
            • Shop Window UGUI
            • Selector UGUI
          • Action Menu UGUI
          • Hover Details UGUI
          • Confirm Prompt UGUI
          • Quantity Prompt UGUI
          • Character Viewer Element UGUI
        • Character Viewer
      • Overworld Merchant
      • Storage Keeper
      • Item Drop
      • Item Spawner
      • Input
        • Cross Input Support
        • Cross Input Support UGUI
          • Target Selectable
  • 📄Scripting API
    • Initialization
    • Inventory
    • Equipment
      • Equipment Slot
    • Items
      • Item
      • Item Type
      • Item Stack
      • Item Drop
      • Item Spawner
      • Loot Box
      • Item Pouch
    • Currencies
      • Currency Identity
      • Currency
        • Value
      • Currency Pouch
    • Crafting
      • Craft
      • Crafter
    • Enchanting
      • Enchantment
    • Stats
      • Stat Identity
      • Attribute
      • Stat
        • Stat Value
          • Value
        • Effectiveness
      • Stat Profile
    • Storing
      • Storage
      • Storage Keeper
    • Settings
    • Merchants
      • Shopkeeper
      • Craftsman
      • Enchanter
      • Overworld Merchant
    • UI
      • UI Toolkit
        • Inventool Window
        • Split UI
          • Draggable Window
            • Inventory Window
            • Equipment Window
            • Key Items Window
            • Crafting Window
            • Enchanting Window
            • Storage Window
            • Shop Window
        • Action Menu
        • Hover Details
        • Confirm Prompt
        • Quantity Prompt
        • Item Elements
          • Item Stack Element
          • Equipment Slot Element
          • Item Slot Element
          • Shop Item Element
      • uGUI
        • Split UI
          • Draggable Window UGUI
            • Inventory Window UGUI
            • Equipment Window UGUI
            • Key Items Window UGUI
            • Crafting Window UGUI
            • Enchanting Window UGUI
            • Storage Window UGUI
            • Shop Window UGUI
          • Selector UGUI
        • Action Menu UGUI
        • Hover Details UGUI
        • Confirm Prompt UGUI
        • Quantity Prompt UGUI
        • Draggable Element UGUI
          • Equipment Slot Element UGUI
          • Item Slot Element UGUI
          • Item Stack Element UGUI
        • Action Menu Option UGUI
        • Currency Element UGUI
        • Inventory Filter UGUI
        • Inventory Slot UGUI
        • Key Item Element UGUI
        • Shop Item Element UGUI
        • Storage Currency Element UGUI
        • Stat Element UGUI
      • Action Menu Option
      • Character Viewer
    • Events
    • Sounds
    • Saving & Loading
      • Inventory & Equipment
      • Storage
    • Input
      • Cross Input Support
      • Cross Input Support UGUI
    • Localization
      • Localization Settings
      • Localizer
  • 🛠️Support
    • Getting Help
  • 📚Changelogs
    • Latest Releases
    • Future Plans
  • ⭐Rate Me?
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On this page
  • 1. Item Rotation and Movement Support
  • 2. Recipes System (UI, Tracking, Binding)
  • 3. Multiple Character Support (Inventory, Equipment, Character Viewer)
  • 4. Full-Screen UI for uGUI
  • 5. Stats to GameObjects
  • 6. Item Rarities
  • 7. Enchanting Failure Rate
  • 8. Import/Export Inventool Data
  • 9. Gridless Inventory UI Option
  1. Changelogs

Future Plans

Information about Inventool's plans.

The list below can be viewed as a roadmap for Inventool. The lower the number, the more likely it will be available in the next update.

1. Item Rotation and Movement Support

Sometimes it's necessary to allow the player to have freedom over where their items are placed. This feature will add the ability to freely rotate and move items around in the inventory. It will include an extra button that will automatically reorganize all items as a way to 'undo' custom placements.

2. Recipes System (UI, Tracking, Binding)

Inventool already includes a Craft, which functions as a recipe for creating items. However, all recipes are currently available to the player by default—there's no tracking in place. To address this, a new system will be added that tracks which recipes the player has obtained. This system will optionally restrict crafting to only those recipes the player has discovered. It will also feature a dedicated UI section for viewing obtained recipes. Additionally, you will have the ability to bind a Craft to an item, allowing them to act as unlockable crafting recipes when acquired.

3. Multiple Character Support (Inventory, Equipment, Character Viewer)

From the Inventool editor's inventory tab, you will be able to access a shared inventory and there will be an option to create more for each of your characters. From the equipment section, you will be able to create equipment for each of your player characters, and set their slots. The in-game window will allow the player to switch between each character. The character viewer will also be changed to display the selected character.

4. Full-Screen UI for uGUI

Currently the full-screen UI option is only available for UITK. This feature will simply include the option for uGUI.

5. Stats to GameObjects

You can easily provide stats to items, but what about everything else? This feature will allow you to utilize the stats editor window (the one that simply allows you to update item stats) for any custom component.

6. Item Rarities

You will be able to define custom item rarities and assign them to each item. The item drop system will be updated with code to factor in these rarities, dynamically adjusting drop chances. As a result, items may not always appear, depending on their rarity and the calculated drop probability. Note that there is already a form of item rarities available with the usage of Loot Box's.

7. Enchanting Failure Rate

As of now, as long as the player has the required resources to enchant an item, it will succeed. In the future, there will be a failure rate option for each enchantment. You will have the option to choose if the item should be destroyed upon fail.

8. Import/Export Inventool Data

A feature in the Inventool window to import/export a file that contains Inventool data. Importing will replace all existing data and replace it with the one in the file. This includes all settings, items, enchantments, equipment, and crafts. Merchants, loot boxes, and item pouches may be unaffected.

9. Gridless Inventory UI Option

Sometimes you don't need grid logic at all but rather have every item placed in an infinite or limited list. This feature will include an inventory and storage UI option that displays items similarly to how they're displayed in the shopkeeper window.

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Last updated 1 day ago

There are some other plans I have that are still being considered. Please if you'd like to see anything else added to Inventool. If you'd like to see a certain feature added sooner rather than later, please consider , as it will motivate me to push out updates more often!

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