Character Viewer
Scripting with the CharacterViewer class.
The CharacterViewer
class provides logic for viewing a character in the UI.
Fields & Properties
Name
Description
Type
Access
cam
The character view camera.
Camera
public
startingRotation
The starting rotation.
Vector2
public
isResetting
If the object's rotation is resetting.
bool
public
onRotationChanged
A callback for when the rotation changes.
Action
public
IsInStartingRotation
If the object has not rotated away from the starting rotation.
bool
public
Render
The rendered texture.
RenderTexture
public
Rotate
Rotating requires a Vector2 that represents the new rotation. The Rotate
method essentially sets the new view rotation.
Reset Rotation
Use ResetRotation
to reset the rotation over a small period of time.
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