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On this page
  • Fields & Properties
  • Spawn
  1. Scripting API
  2. Items

Item Spawner

Scripting with the ItemSpawner class.

PreviousItem DropNextLoot Box

Last updated 4 months ago

An ItemSpawner is a GameObject that spawns .

Fields & Properties

Name
Description
Type
Access

spawnMethod

The spawn method type.

SpawnMethod

public

spawnTarget

The target object type used to spawn items.

SpawnTarget

public

afterSpawn

What to do when items are spawned.

AfterSpawn

public

itemStack

The item stack to spawn. Used when spawn target is set to Single.

ItemStack

public

itemPouch

The item pouch used to spawn items. Used when spawn target is set to Pouch.

ItemPouch

public

lootBox

The loot box used to spawn items. Used when spawn target is set to LootBox.

LootBox

public

collisionTarget

The collision target used for when the spawn method is set to any collision type.

GameObject

public

spawnRange

The item drop spawn range.

float

public

spawnDelay

The length of time passed before the item(s) are spawned.

float

public

useTimeout

If timeout should be enabled for dropped items.

bool

public

canSpawn

If spawning should be possible. This is automatically set to false after spawn if afterSpawn is set to Disable.

bool

public

Spawn

Use the Spawn method to spawn item drops based on the set fields.

myItemSpawner.Spawn();
📄
item drops