Inventool Documentation
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On this page
  • Fields & Properties
  • Active Instance
  • Open
  • Close
  1. Scripting API
  2. UI
  3. uGUI
  4. Split UI
  5. Draggable Window UGUI

Shop Window UGUI

Scripting with the ShopWindowUGUI class.

The ShopWindowUGUI class is the Inventool's enchanting window.

Fields & Properties

Name
Description
Type
Access

shopItemElementPrefab

The shop item element prefab.

ShopItemElementUGUI

protected

inventoryFilterPrefab

The filter prefab.

InventoryFilterUGUI

protected

shopTitleLabel

The shop title.

TextMeshProUGUI

protected

closeButton

The close button.

Button

protected

shopFilterScroll

The shop filter scroll rect.

ScrollRect

protected

shopScroll

The shop scroll rect.

ScrollRect

protected

activeShopkeeper

The shopkeeper currently being interacted with.

Shopkeeper

protected

loadedShopItems

A list of shop items.

List<ShopItemElementUGUI>

protected

shopFilters

A list of shop filters.

List<InventoryFilterUGUI>

protected

selectedShopFilter

The currently shop filter.

InventoryFilterUGUI

protected

Active Instance

You can get the active ShopWindowUGUI instance with ShopWindowUGUI.Instance. Ensure there's an instance of it in your scene before using this field.

Open

Call the Open method when the storage window should be opened. This method requires a Shopkeeper reference as a parameter.

ShopWindowUGUI.Instance.Open(myShopkeeper);

Close

Close simply closes the window.

ShopWindowUGUI.Instance.Close();
PreviousStorage Window UGUINextSelector UGUI

Last updated 2 months ago

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