Menu Options
A list of all available editor menu options.
Last updated
A list of all available editor menu options.
Last updated
Window > Inventool > Inventool
The main editor window. Here you can create items, crafts, enchantments, currencies, and edit the inventory and equipment.
Window > Inventool > Item Types
The editor window that allows you to create custom item types.
Window > Inventool > Localization
The editor window that assists with localization.
GameObject > Inventool > Initializer
Adds the InventoolInitializer
to the active scene. This component initializes Inventool. It's not necessary if you're initializing Inventool yourself.
You can access all UI options from GameObject > Inventool.
Full-Screen UI (UIT)
The full-screen UI, as displayed in most of Inventool's marketing. This is meant for users that prefer the UI Toolkit.
Split UI (UIT)
Each system has its own dedicated window, separate from other systems. This is meant for users that prefer the UI Toolkit.
Split UI (uGUI)
Each system has its own dedicated window, separate from other systems. This is meant for users that prefer uGUI.
Create > Inventool > Merchants > Enchanter
Creates a new Enchanter
merchant asset.
Create > Inventool > Merchants > Craftsman
Creates a new Craftsman
merchant asset.
Create > Inventool > Merchants > Shopkeeper
Creates a new Shopkeeper
merchant asset.
Create > Inventool > Items > Item Pouch
Creates a new ItemPouch
asset.
Create > Inventool > Items > Loot Box
Creates a new LootBox
asset.
Create > Inventool > Storage
Creates a new Storage
asset.
Create > Inventool > Localization Settings
Creates a new LocalizationSettings
asset.