Equipment Window
Scripting with the EquipmentWindow class.
The EquipmentWindow
class is the Inventool's equipment window. This is split from the other systems unlike the Inventool Window.
Fields & Properties
equipmentTitle
The equipment title element.
Label
protected
characterViewerElement
The character viewer element.
CharacterViewerElement
protected
equipmentSlotElements
A list of all equipment slot elements.
List<EquipmentslotElement>
protected
slotContainer
The element that contains all equipment slots.
VisualElement
protected
closeButton
The close button.
Button
protected
characterViewer
The active character viewer.
CharacterViewer
public
rotationResetButton
The button that resets the character viewer rotation.
Button
public
Active Instance
You can get the active EquipmentWindow
instance with EquipmentWindow.Instance
. Ensure there's an instance of it in your scene before using this field.
Opening & Closing
Open
Call the Open
method when the player wants to open their equipment.
Close
Close
simply closes the window.
Toggle
Optionally, you can use Toggle
to open or close the window.
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