Quantity Prompt UGUI

Scripting with the InventoolQuantityPromptUGUI class.

The InventoolConfirmPromptUGUI class is a pop-up UI element that prompts the user to confirm or cancel an action that requires a user-defined quantity.

Fields & Properties

Name
Description
Type
Access

canvas

The root canvas.

Canvas

public

content

The main content container.

RectTransform

public

minQuantity

The minimum quantity.

float

protected

maxQuantity

The maximum quantity.

float

protected

currentQuantity

The current quantity set by the user.

float

protected

hiddenCloseButton

The full-screen invisible close button.

Button

protected

titleLabel

The title label.

TextMeshProUGUI

protected

targetGraphic

The element that displays the image of the target.

Image

protected

quantitySlider

The quantity slider.

Slider

protected

quantityField

The quantity input field.

TMP_InputField

protected

leftButton

The left button option.

Button

protected

rightButton

The right button option.

Button

protected

leftButtonIconImage

Left button icon element.

Image

protected

rightButtonIconImage

Right button icon element.

Image

protected

leftButtonLabel

The left button label.

TextMeshProUGUI

protected

rightButtonLabel

The right button label.

TextMeshProUGUI

protected

leftButtonAction

The left button on-click action.

Action<float>

protected

rightButtonAction

The right button on-click action.

Action<float>

protected

rightButtonTextSetter

A text setter for the right button label.

Func<float, string>

protected

quantityMode

The quantity mode.

QuantityMode

protected

IsOpen

If the window is currently open.

bool

public

Active Instance

You can get the active InventoolConfirmPromptUGUI instance with InventoolConfirmPromptUGUI.Instance. Ensure there's an instance of it in your scene before using this field.

Open

The Open method has many parameters you can use to customize what's displayed on the confirm prompt.

Name
Description
Type

title

The prompt title or the localized string key if you're using localization.

string

minQuantity

The minimum quantity.

float

maxQuantity

The maximum quantity.

float

leftButtonAction

The left button on-click action.

Action<float>

rightButtonAction

The right button on-click action.

Action<float>

showLeftButton

If the left button should be displayed.

bool

showRightButton

If the right button should be displayed.

bool

leftButtonText

The left button text or the localized string key if you're using localization.

string

rightButtonText

The right button text or the localized string key if you're using localization.

string

targetGraphic

A sprite that represents the target of the action.

Sprite

leftButtonIcon

The left button icon.

Sprite

rightButtonIcon

The right button icon.

Sprite

rightButtonTextSetter

The right button text setter.

Func<float, string>

// Open with range from 0 to 100
InventoolQuantityPromptUGUI.Instance.Open("My Title", 0, 100);

Close

InventoolQuantityPromptUGUI.Instance.Close();

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