Localization Editor

Going over Inventool's localization editor.

You can open the localization editor from Window > Inventool > Localization.

The localization editor works with Unity's Localization package to localize most portions of the UI. To enable localization, set the Localization Settings field to a Inventool Localization Setting asset. You can create one from Assets > Create > Inventool > Localization Settings.

The table fields are the names of the localized string table to use. The other fields are quite self explanatory—you simply need to input a localized string keys, which can be created from Window > Asset Management > Localization Tables and it will be used for that UI element.

Also see Localization.

Scripting Side

Localization

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