Item drops for 2D games.
The Item Drop 2D component displays a 2D item in the game world.
It's recommended to attach a trigger collider for interaction purposes. The default setup should already have this.
You can set an item with the "Set Item" button.
You have more control of this component through code! Visit the scripting section for more information.
Sprite Identifier
The identifier of the preferred item sprite.
Enable Billboard
If sprite billboarding should be enabled. This is not relevant if your item drop setup does not use a SpriteRenderer.
Use Timeout
If the item drop should be despawned after some time. Despawn is scheduled on start.
Last updated 16 days ago