A block that displays a sprite.
The Image Block simply displays a sprite through binding.
You can add the default design to your scene by right-clicking in the hierarchy and navigating to Inventool > Blocks > General > Image Block.
Check out its scripting section to learn about its full potential.
Extra properties may appear depending on the selected class member.
Target Type
The automatic binding target type.
Auto Bind Target
An object to automatically bind with.
Set Object (Button)
Sets the target Inventool object.
Select Member (Button)
Allows you to select the stat to display.
Last updated 8 days ago