Dialogue Info

💬 DialogueInfo Class

Processed dialogue info for pre-processed custom text tags.

Namespace: Esper.FeelSpeak.Graph.Data Type: class


📦 Fields

Access
Field
Type
Description

public

data

List<CharacterData>

All text data.

public

text

string

The processed text.

private

customTags

HashSet<string>

Custom text tags.

private

regex

Regex

Tag regex.


🧰 Methods

Access
Method
Returns
Description

public

DialogueInfo(string input)

-

Constructor.

public static

RemoveCustomTags(string input)

string

Removes custom tags.

public

ProcessText(string input)

void

Processes the text.


🧩 Nested Classes

public class CharacterData

Data of a single text character.

Access
Field
Type
Description

public

character

char

The text character.

public

sourceIndex

int

The source index.

public

visibleIndex

int

The visible index after processing.

public

speed

float

The speed at this index.

public

pause

float

The pause length at this index.

public

instant

bool

If this character should be displayed instantly.

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