Character Viewer

🎥 CharacterViewer Class

Provides interactive character preview with rotation and reset.

Namespace: Esper.Inventool.UI Access: public Type: class Inherits: MonoBehaviour


📦 Fields

Access
Field
Type
Description

public

cam

Camera

The character view camera.

private

startingRotation

Vector2

Cached initial rotation angles.

private

isResetting

bool

True while auto-reset is in progress.

public

onRotationChanged

Action

Callback invoked when rotation changes.


🔍 Properties

Access
Property
Type
Description

public

IsInStartingRotation

bool

True if rotation within 1° of the start.

public

Render

RenderTexture

The camera’s render texture.


🧰 Methods

Access
Method
Returns
Description

private

Awake()

void

Cache camera, remove audio listener, store rotation.

public

ResetRotation()

void

Begin smooth reset of rotation.

private

ResetRotationCoroutine()

IEnumerator

Interpolate rotation back to start over time.

public

Rotate(Vector2 rotation)

void

Apply manual rotation and invoke callback.


Rotate

Rotating requires a Vector2 that represents the new rotation. The Rotate method essentially sets the new view rotation.

myCharacterViewer.Rotate(myVector2);

Reset Rotation

Use ResetRotation to reset the rotation over a small period of time.

myCharacterViewer.ResetRotation();

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