Key Items Window
🔑 KeyItemsWindow Class
Window for displaying and selecting key items.
Namespace:
Esper.Inventool.UI
Access:public
Type:class
Inherits:DraggableWindow
📦 Fields
protected
keyItemsTitle
Label
Title label at top of the window.
protected
keyItemsEmptyLabel
Label
Label shown when no key items exist.
protected
closeButton
Button
Button to close the window.
protected
keyItemScroll
ScrollView
ScrollView listing all key items.
protected
keyItemContent
VisualElement
Container showing details of the selected key item.
protected
keyItemImage
VisualElement
Displays the selected key item’s icon.
protected
keyItemNameLabel
Label
Shows the selected key item’s name.
protected
keyItemSubtypeLabel
Label
Shows the selected key item’s subtype.
protected
keyItemDescriptionLabel
Label
Shows the selected key item’s description.
protected
selectedKeyItem
KeyItemElement
Currently selected key item element.
🔍 Properties
public static
Instance
KeyItemsWindow
Active singleton instance of window.
🧰 Methods
protected override
Awake()
void
Initialize singleton, cache UI elements, and register events.
protected override
Start()
void
Load initial key items and hide window by default.
public
LocalizeElements()
void
Localize static UI text when localization is enabled.
public virtual
Toggle()
void
Toggle the window’s open/close state.
public override
Open()
void
Show the window and set it active.
public
ReloadKeyItems()
void
Populate the scroll list with current key items.
protected
SelectKeyItem(KeyItemElement)
void
Highlight and display details for a selected key item.
protected
DeselectKeyItem()
void
Clear any selection and hide the detail display.
Active Instance
You can get the active KeyItemsWindow
instance with KeyItemsWindow.Instance
. Ensure there's an instance of it in your scene before using this field.
Opening & Closing
Open
Call the Open
method when the player wants to open their equipment.
KeyItemsWindow.Instance.Open();
Close
Close
simply closes the window.
KeyItemsWindow.Instance.Close();
Toggle
Optionally, you can use Toggle
to open or close the window.
KeyItemsWindow.Instance.Toggle();
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