Quest Tree
  • Quest Tree Documentation
  • 🕹️Quick Start
    • Installation
    • Start Editing
  • 🎓Tutorials
    • Videos
    • Example Scenes
  • 🧩Components
    • Core Defaults
      • Quest Tree Initializer
      • Quest Tree Sync
      • General Dialogue
      • Default Quest Provider
    • Default UI
      • Default Choice Button
      • Default Dialogue Window
      • Default Dialogue Window Triggerer
      • Default Input Handler
      • Default Item Slot
      • Default Memorable Message
      • Default Quest Foldout
      • Default Quest Foldout Item
      • Default Quest HUD
      • Default Quest HUD Item
      • Default Quest Message UI
      • Default Quest Window
      • NPC World Canvas Handler
    • World Triggers
      • World Dialogue Trigger
      • World Quest Completer
      • World Quest Failer
      • World Quest Receiver
      • World Requirement Trigger
  • ⚙️Systems
    • Quest Tree
      • Editor Window
      • Quest Types Editor
      • Settings
      • Character
      • Items
        • Item
    • Dialogue Tree
      • Editor Window
        • Nodes
          • Dialogue Node
          • Choices Node
          • Receive Node
          • Complete Node
          • Trigger Node
          • Boolean (If) Node
      • Settings
      • Quest Dialogue
      • General Dialogue
  • 📄Scripting
    • Quests
      • Getting Quests
        • Quest Find Settings
      • Working with Quests
        • Quest Types
        • Child Quests
        • Quest NPCs
        • Requirements
      • Managing Quest States
    • Dialogue
      • Default Dialogue Window
      • Getting Dialogue
      • Dialogue Graph
        • Working With the Graph
    • Initialization
    • Disconnect
    • Syncing
    • Events
    • Saving/Loading
    • Player Recognition
    • Choices
    • Items
      • Rewards
        • Managing Granted Rewards
    • Characters
    • Requirements Manager
  • 🛠️Support
    • Getting Help
  • 📚Changelogs
    • Latest Releases
  • ⭐Rate Me?
Powered by GitBook
On this page
  1. Components
  2. Default UI

Default Quest Window

PreviousDefault Quest Message UINextNPC World Canvas Handler

Last updated 10 months ago

The default quest window (or quest journal). It can display accepted, completed, and failed quests.

Properties

Foldout Prefab: The quest foldout prefab.

Foldout Content: The RectTransform that will contain all foldout prefabs.

Reward Slot Prefab: The default item slot prefab.

Reward Content: The RectTransform that will contain all reward item slots for the selected quest.

Quest Name: A TMP object that will display the name of the selected quest.

Quest Description: A TMP object that will display the description of the selected quest.

Abandon Button: A button that will abandon the selected quest.

Display Accepted Quests: If accepted quests should be displayed.

Split Accepted Quests: If enabled, accepted quests will be split by their type.

Display Completed Quests: If completed quests should be displayed.

Display Failed Quests: If failed quests should be displayed.

🧩