Selector UGUI

🖱️ SelectorUGUI Class

The selector GameObject used for Inventool's uGUI support.

Namespace: Esper.Inventool.UI.UGUI Access: public Type: class Inherits: MonoBehaviour


📦 Fields

Access
Field
Type
Description

public

canvas

Canvas

Root canvas.

public

rectTransform

RectTransform

Graphic RectTransform.

public

animator

Animator

Graphic animator.


🧰 Methods

Access
Method
Returns
Description

public

SetActive(bool active)

void

Enable/disable selector; plays Unlock when activated.

public

Unlock()

void

Play "Unlocked" animation.

public

Lock()

void

Play "Locked" animation.

Set Active

The SetActive method hides or shows the selector graphic. This accepts a bool parameter—if true, the selector will be visible. Otherwise, it will be hidden.

mySelector.SetActive(true);

Locking

Lock

Plays the locked animation. The animator component must have an animation named 'Locked'.

mySelector.Lock();

Unlock

Plays the unlocked animation. The animator component must have an animation named 'Unlocked'.

mySelector.Unlock();

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